LESNAR AI Engineering company · Nairobi

Work / Devices

LESNAR PLAY

Couch co-op without a console. The television runs the game and its own local relay, and phones join as controllers by scanning a code.

Prototypegame: Comet Circuitno app · no account · LAN only

The phone is the controller

TCL TV01
Comet Circuit running on a television
On the televisionreal TCL television · co-op wave 1 · adb capture, 28 Oct 2026
PHONE02
LESNAR PLAY phone controller
The paddesktop-browser capture of the phone controller
LOBBY03
Comet Circuit lobby with a QR code and players joined
Join by codedesktop-browser capture · QR code and four-digit join code

No console, no laptop, no cloud

  1. The TV hostsThe game and a WebSocket relay run on the television itself.
  2. A code to joinThe screen shows a QR code and a four-digit join code, rate-limited.
  3. The phone playsThe pad opens in the phone's browser. Nothing to install, no account.
  4. Nothing leaves the roomInputs travel over the local network only, under a strict content policy.

Measured on the TCL

With one real phone connected, version 0.4.0.

26.97%
janky frames during play; the first prototype measured 43.11%

Frames

Over budget
14ms
median frame time; p99 117 ms

Pacing

Measured
186.9MB
memory in use on a 2 GB set

Memory

Measured

What this page does not show

  • Four real players: four-player play has only run with simulated pads.
  • Smooth frame pacing: still well over budget on the TCL.
  • Bluetooth gamepads: untested.
  • Distribution: it is not published.